Other than the CG Toolkit (China license only), does anyone have a good method for modeling gears in NX? I'm trying to create a set of bevel gears and can't find a good way to do this. I've tried using a GRIP function but that only gives the tooth profile, not an actual solid. This would also require me to make a new part every time a design parameter changed (diameter, thickness, number of teeth, etc.) Is there another GRIP out there or something that creates a solid gear based off user inputs and can easily be edited afterwards?
Attached is an image of the resulting attempt using the current GRIP.
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