I believe the closest you'll be able to come is using the remote displacement, but you still have to select a face.
In WB, you can't apply any solid body constraints, because there are none in the input file generated (WB translates all solid body loads to the underlying FEM). So what you'll have to do is insert a command snippet, use selection logic (or create a named selection out of the corner), and then apply the constraint manually.
However, just be careful that you're not trying to apply rotational constraints on solid bodies, since all the solid elements only have translational DOFs.
Good Luck