scythm
Mechanical
- Apr 23, 2011
- 1
Hi,
I have a need to wrap an open contour sketch on to a curved surface. The curved sketch would then serve as a sweep path. This is beyond the capability of the current Wrap Feature as I understand it.
I am wondering how difficult (and where to start) an API that would transform the coordinates of an open contour 2D sketch sketch on to a cylindrical face. Mathematically this isn't hard to do, but I am not sure how SWX goes about creating curved sketch geometry. It seems that the wrap feature has the engine to do this, but it requires closed contours (why??).
I have tried various ways of achieving (Wrap,Projections) this but it always ends up with distorted geometry. I am able to fake the geometry I need to get my parts made, but I would like to make models correct.
If any knows a better way, please let me know. Thanks.
I have a need to wrap an open contour sketch on to a curved surface. The curved sketch would then serve as a sweep path. This is beyond the capability of the current Wrap Feature as I understand it.
I am wondering how difficult (and where to start) an API that would transform the coordinates of an open contour 2D sketch sketch on to a cylindrical face. Mathematically this isn't hard to do, but I am not sure how SWX goes about creating curved sketch geometry. It seems that the wrap feature has the engine to do this, but it requires closed contours (why??).
I have tried various ways of achieving (Wrap,Projections) this but it always ends up with distorted geometry. I am able to fake the geometry I need to get my parts made, but I would like to make models correct.
If any knows a better way, please let me know. Thanks.