My post went astray,
I had explained the following at length.
Firstly you can probably safely assume that the bone is intended to represent an average so that you have some latitude to rebuild to a tolerance, and therefore simply rebuilding the surfaces with the most suitable tool would be the appropriate thing to do.
I wonder about the analysis whether you need to inquire further in order to better address some issues I mention below. In my experience FEA at least is capable of meshing segmented models perfectly well. They could be putting you to more trouble than it is worth.
Based on the nature of what you described there is still a small unanswered element. You see if you want to create as near to an edgeless surface as possible then maybe you could imagine something like an open ended tube of varying section describes it fairly well. The problem with that is that it is a two edged surface and most surfaces need at least four edges.
Both the quilt as I describe earlier, and the cloud of points are methods that rely to some extent on projecting the points onto four sided boundaries or other surfaces. In part because what you're dealing with creates surface normals that more or less radiate from a central axis I doubt that either method will succeed. You welcome to try, but I think that the projection method in the quilt for example is prone to mapping the projected normals right through to the opposite side of anything that wraps more that 180 degrees. In fact 90 degrees is a much safer place to limit it.
The probable best available method for a two sided surface is a through curves surface using radial sections, or rings if you like. These could use existing edges from your original model or you may choose either to cut sections or extract isoparametric curves off the existing surfaces. Having accessed some initial curves you may do well to rebuild or edit them so that the meet end to end with at least tangency, (G1 continuity), within each section. It will also serve you well if they are closed curves or chain-able with end points that roughly align from each section to the next. Building the surface is simply a matter of selecting sections so that the arrows all point in the same direction. If you have enough sections you can increase the degree making the surface more complex and possibly following the original more closely.
You may get an nxn studio surface to work with one longitudinal guide, but if you lack the license then don't worry as it will probably not be a great deal different than the through curves method.
If you're willing to permit longitudinal seams then a four sided surface such as a curve mesh or one of the nxn studio surfaces would be most suitable for rebuilding your model if all of the above fails to work. with either of these you can force tangency along the seams.
Best regards
Hudson