drum4joy
Mechanical
- Feb 17, 2004
- 1
Does anybody know how to orient a 3D model by a user specified orientation, instead of using the standard view orientations. Sometimes when I want to look at the face of a part, (for example, the side of a house), I click on the face, and select "normal to", I stand a 50/50 chance of having the house shown upside down. Is there a way to force the global axis to point in the direction I want? The standard views do not allow this option.