OK, here is how it is commonly done in the shell and tube game, at least in my part of the world. I am speaking of of 2:1 ellip heads, but other styles of head would be similar:
The design program calculates the minimum required head thickness including any corrosion, adds forming allowance and arrives at a nominal thickness. The forming allowance is based on the nominal thickness, and is something like: 1/8" up to 1" nom, 3/16" to 2" nom, and 1/4" over that. I don't know for certain but am sure these were arrived at with input from head vendors.
The designer has two choices: Go with the nominal thickness or specify the minimum thickness. The drawbacks to the former are that the head MAWP may be lower than actual, based on the head vendor's actual minimum and/or you may be buying a thicker head than is really required. Also your nominal may be in 1/16" increments, say 11/16" and everybody hates that.
The drawback to the latter is that nobody knows the nominal head thickness, but can guess pretty closely by applying the same rules the program uses, in which case it is generally more convenient to just call out the nominal.
A vendor we used all the time also published a chart showing minimum thicknesses of heads based on plate thickness and head diameter. These minimums were generally thicker than what would be indicated using the rules built into the program. So as a third alternative, a designer could specify a head by this published minimum. Of course, this is vendor specific.
It is a curious fact that one of the most important early tasks in the mechanical design is to arrrive at a head thickness and diameter that can be economcally obtained. After that, cylinder diameters and thicknesses could be confirmed, and the rest of the design could proceed with minimal chance of major redesign.
As for the welding engineer, if the design is done as above, there are no surprises for anybody.
It may seem picky to spend some extra time at the front to nail down exactly which head to buy, but after all, this is what design is all about.
Regards,
Mike