Catches:
#1 You need brand new computers with powerful video cards. If your machines aren't nearly the top of the line, it will take forever to open and scroll around.
#2 Revit doesn't catch spatial conflicts automatically. Mechanical can draw a pipe through a beam and the program will not complain.
#3 Cutting sections has huge limitations. You create a 3d model of the framing and say cut a section through a beam to beam connection. It will generate a section and will show a beam butting up to a beam, no connection hardware, clip angles, bolts etc. In the section view, you have to draw the connection hardware in by hand as 2d drafting lines over the beams. Then if later on the beam size changes, it will change the beam in your section, but the 2d drafting lines don't follow along with it. There are probably hundreds of other section types that will cause you pain....just think about it.
#4 Drafting efficiency is just slow. Menu setup is poor and drafting 2d lines takes longer than it does in Autocad. The way the program is set up is for modeling, not so much drafting IMHO.
#5 Revit models are a bad choice for complex or irregular structures. If you have anything sloped and irregular, creating models is a huge challenge because you have to know the exact coordinates where each beam goes, and you have to start making your own model pieces. We had a custom house with a an odd roof, and our Revit "expert" took about 2 months straight just to get the basic framing geometry in the model.
#6 Line weights, section titles, section markers, etc have a different look to them that you cannot easily change.
#7 We've tried ETABS and RAM links and neither have proved reliable for typical buildings.
#8 You're going through all the work to create a 3d model in order to print 2d plans.