cobaltred
Automotive
- Nov 19, 2011
- 53
NX 9 when I create a primitive box with six sides and select a face and extrude a few times like adding sections to a worm, then delete one of the sections in the middle
I get two shapes now with one open sides and in the part navigator this is all one feature, I can fill a face on the two items but what if I wanted to weld them back together?
In t-Splines there is a weld vertex command. If I try any of the other commands NX tells me the two are disjoint so how do I join them. I guess someone is going to tell me why
would you ever want to separate them and to just delete the disjoint parts and close the face of the other and you are back to where you started. So should I just
never do that under normal modeling. In short I think it would be a nice and simple command to add.Also is there any way to merge or combine two separate realize shape features in the part navigator
into one realize shape feature so that one could work on separate parts of the model in bites and then combine them into one feature as long as there control vertices are lined up?
Again a weld command seems like it would do the job.
I get two shapes now with one open sides and in the part navigator this is all one feature, I can fill a face on the two items but what if I wanted to weld them back together?
In t-Splines there is a weld vertex command. If I try any of the other commands NX tells me the two are disjoint so how do I join them. I guess someone is going to tell me why
would you ever want to separate them and to just delete the disjoint parts and close the face of the other and you are back to where you started. So should I just
never do that under normal modeling. In short I think it would be a nice and simple command to add.Also is there any way to merge or combine two separate realize shape features in the part navigator
into one realize shape feature so that one could work on separate parts of the model in bites and then combine them into one feature as long as there control vertices are lined up?
Again a weld command seems like it would do the job.