carpevis
Computer
- Apr 20, 2005
- 1
I'm a computer geek with an idea, but I'm a bit lost as to implementation and need the formulas to work with.
I'm trying to design a variable-pitch dual blade VTOL. I can 'do the math' if I know what the input for the problem is. The way I see it, I have to design the blades based on the engine and adjust the pitch from zero (no thrust) to x degrees (maximum thrust) at y RPM and z torque (or efficiency), but I have no idea what the formula is for diameter, width, speed, area, torque, etc... I expect the blades to be straight, as opposed to curved, recurved or anything like that - the math for that is way too hairy. This is a straight thrust vector problem, applying the thrust straight down and I'm not planning on using rotation of pitch for forward propulsion as with a helicopter. It's not something I studied in engineering dynamics.
I have a gross vehicle weight in mind, but can adjust it as needed depending on materials used, engine needed, and a few other items. But I need to do the math before I start the design so I know what kind of specifications for the powerplant and rotors I'll need for various weights in the design. Aerodynamic flow is actually not much of a consideration. It ain't gonna be a fast craft (about 100-150 MPH tops)
Oh, and does anyone know the thrust to weight ratio for a straight ascending line at, say, 250 and 500 feet per minute may be? I don't expect the crafct to go higher than, say 10,000 feet, and I can deal with air density changes once I know where they go in the formula.
Can anyone help? Thanks in advance!
I'm trying to design a variable-pitch dual blade VTOL. I can 'do the math' if I know what the input for the problem is. The way I see it, I have to design the blades based on the engine and adjust the pitch from zero (no thrust) to x degrees (maximum thrust) at y RPM and z torque (or efficiency), but I have no idea what the formula is for diameter, width, speed, area, torque, etc... I expect the blades to be straight, as opposed to curved, recurved or anything like that - the math for that is way too hairy. This is a straight thrust vector problem, applying the thrust straight down and I'm not planning on using rotation of pitch for forward propulsion as with a helicopter. It's not something I studied in engineering dynamics.
I have a gross vehicle weight in mind, but can adjust it as needed depending on materials used, engine needed, and a few other items. But I need to do the math before I start the design so I know what kind of specifications for the powerplant and rotors I'll need for various weights in the design. Aerodynamic flow is actually not much of a consideration. It ain't gonna be a fast craft (about 100-150 MPH tops)
Oh, and does anyone know the thrust to weight ratio for a straight ascending line at, say, 250 and 500 feet per minute may be? I don't expect the crafct to go higher than, say 10,000 feet, and I can deal with air density changes once I know where they go in the formula.
Can anyone help? Thanks in advance!