Step 1. Create your part - name it something that says: "This part exists only to control the actual size of my parts" like
SIZE.SLDPRT. This will be your BASE PART.
Step 2. Start a new part -
STEEL.SLDPRT. Then INSERT BASE PART, and select
SIZE.SLDPRT.
Step 3. Set up your MATERIAL PROPERTIES for
STEEL.SLDPRT.
Step 4. Repeat Steps 2 & 3; but this time make
ALUMINUM.SLDPRT.
Now you can make any "physical" changes to
SIZE.SLDPRT, and see them reflected in
STEEL.SLDPRT &
ALUMINUM.SLDPRT.
I haven't tried making changes to the "material" parts - just to see what happens - but, I'm thinking you could pretty much do whatever you want to them. Just be aware that changes to the BASE PART will affec all the "material" parts created downstream.
If this don't clear it up for you, then post your e-mail address and I'll send you an example.
![[jester] [jester] [jester]](/data/assets/smilies/jester.gif)
tatej@usfilter.com
aka: Little Debbie's Boy-Toy