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Reposition Component

Reposition Component

Reposition Component

Is there a way to find out how a component was repositioned? Angle, distance and such?


RE: Reposition Component

Open your assembly and part files, make sure the coordinate system of each is at absolute. Go to the part file and save a copy of the part's absolute coordinate system (WCS->Save) then export that to the assembly file (or add it to a temporary reference set in the part file). Now the difference in the assembly's absolute coordinate system and the part's coordinate system is the amount that it has been repositioned.

There may be a cleaner method to go about this, but it is the first thing that comes to mind.

RE: Reposition Component

If I´m not misstaken you will get that information if you use information->object on the components

RE: Reposition Component

Azrael, that worked great.  Now for a follow up.  The vector rotations are in XYZ, besides converting them mathimatcially, does UG give angles as an output?  Lazy factor here.


RE: Reposition Component

Thanks Azrael, great tip.
have a star

RE: Reposition Component

I haven´t came across any way to get the rotations in angles

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