Could anyone help me with this idea? I would like to create a very simple UI Styler dialog that edits the values of a part attribute, which already exists in my part. For example, I would like to list my part attributes, and allow the user to set or modify the values for them. Do I need to use GRIP and if so, How do I link a grip file to UI Styler? Any assistance would be helpful. Thanks very much.
I believe you can use built in functionality to do what you describe. If you go to File->properties->[Attributes tab] you can view and/or edit part attributes. To view/edit attributes of an individual entity go to Edit->properties->{pick entity}->[Attributes tab].
GRIP cannot be used with UI Stylers. You can only use UFUNC with UI Stylers. If the objective of the tool is only to change the part attributes use the default tool available in native UG. Other wise think about UFUNC. It is possible to do the same in GRIP also, but you wont get all the flavours of UI Stylers.
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RE: UI Styler Dialog Help
RE: UI Styler Dialog Help