I could believe it, "redline" like most other limits tends to be a statistical guesstimate rather than a hard/fast failure point. Much like knock limits there's going to be some leeway built-in for production variation, hence the various stories of "free" hp and fuel economy. Running at constant high rpm, even with highly cyclical loads also tends to be a bit easier on everything vs pulling the traditional lug curve (rpm sweep), which is why stationary engines tend to live longer. Extended, months-long automated testing is standard practice tho in engine development to validate durability with speed and load cycling dependent on specific application. When you delve into the details of application specific testing things get really interesting as theory and simulation meet historical data and "abuse." On the boring end of the spectrum you have testing for stationary engines which might be going from no load to thousands of hp or vice-versa in a fraction of a second, simulating a breaker being thrown on a big generator. On the fun end, its not uncommon for race teams today to rerun entire races in the dyno cell to prove hardware changes will hold up to their drivers' (even bad) habits on a given track. Personally I always enjoy working in the cell so long as the engine is alive and not puking parts at me.