Hi Gwenn
This cannot be directly modeled into Pro/E with your spring. That is, you won't actually be able to model in the spring itself so that it reacts to the applied torque.
Spring entities in the Mechanism Dynamics option allow you to simulate the effect of having an actual torsion spring in your assembly, and allow you to enter in the spring parameters (for a torsion spring, these are the K- factor and the Uncoiled angle). So when you apply loads and such to the rest of your model, the spring entitiy should react accordingly.
Now, assuming that there are two components assembled to the spring, one fixed (part A) and the other one moving (Part B), there should be a pin connection between Parts A and B. The torsion spring which you have modeled can technically be supressed for the mechanism analysis, as you will be simulating it with the mechanism entity.
Once you have the pin connection set up, select Mechanism-->Springs-->New and select the joint axis of the pin connection. You can now enter in the appropriate parameters.
Unfortunately, Pro/E will represent this spring with a tiny icon, so if you are trying to make a movie for the boss, the spring will be missing, and he or she might ask why. The use of these springs is generally for dynamic analysis, and it really speeds things up if Pro/E doesn't have to calculate an elastic deformation in a solid model of a coiled spring, especially since it is simply a matter of the K-Factor anyways.
The spring which you have modeled (judging from some past posts it sounds like youve worked hard on it!) is definitely useful for your drawings and photorenders, but unfortunately there is no
easy way to make a movie with it deflecting, if thats what you are trying to do.
P.S... I hope your license allows for Mechanism Dynamics. Otherwise this post won't really help at all
Mark