SilasH
New member
- Dec 19, 2006
- 70
Some time back, I'm not sure how far, I started having problems rendering certain textures. For instance, cast galvanized is fine, but machined steel isn't. On some textures, instead of gradually fading from light to dark across the surface, there are visible lines where the shading suddenly changes. Assemblies that I have previously rendered just fine now look not even remotely realistic. I'm running 2007 SP 2.0. It does this in small assemblies, with indirect illumination on or off, in all sorts of lighting schemes. Has anyone else encountered anything like this?