Mindnumb
Mechanical
- Dec 13, 2002
- 110
I am currently trying to use a solidworks model to generate a Half-Life 2 map. However, the game engine has some serious limitations regarding what geometry it can render. It seems it can not display concave edges. Does anyone of you brilliant guys know if it exists, or is possible to make, an exporter that breaks up a solidworks model into non concave elements only? Currently I am using a program called softimage XSI Mod tool that can import iges files, but it can not make the map file becaus of all the concave edges. I also have access to other modelling programs for manipulating the model, but it is important that I end up with a iges file that consist of non concave elements....
I know it can be done, because the map tool (hammer) that is used to make hl2 maps have procedures to do just this thing, when for instance inserting a hole in a wall, it splits up the wall geometry to avoid concave. The problem is that I can not even get the solidworks geometry to export from XSI to vmf file format (the Hammer format).
Best regards, Bernt Ødegård, Mech. engineer/designer Alfsen and Gunderson AS, Oslo, Norway.
I know it can be done, because the map tool (hammer) that is used to make hl2 maps have procedures to do just this thing, when for instance inserting a hole in a wall, it splits up the wall geometry to avoid concave. The problem is that I can not even get the solidworks geometry to export from XSI to vmf file format (the Hammer format).
Best regards, Bernt Ødegård, Mech. engineer/designer Alfsen and Gunderson AS, Oslo, Norway.