BodyBagger
Mechanical
- Feb 23, 2007
- 459
Hello all,
I have a simple 20"Ø cylinder with 0.5" wall 24" long. I need to add a texture to the middle 22" leaving one inch on each end "untextured". I created planes one inch from each cylinder end and created a sketch circle on each plane making them coradial with the cylinder ends. SW will not split the cylinder face using this method even though it seems like an acceptable method. I know I could do it a few different ways but I think this way should work. Suggestions as to what I may be missing here.
Thanks in advance,
BB
I have a simple 20"Ø cylinder with 0.5" wall 24" long. I need to add a texture to the middle 22" leaving one inch on each end "untextured". I created planes one inch from each cylinder end and created a sketch circle on each plane making them coradial with the cylinder ends. SW will not split the cylinder face using this method even though it seems like an acceptable method. I know I could do it a few different ways but I think this way should work. Suggestions as to what I may be missing here.
Thanks in advance,
BB
