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spherical joints HELP

  • Thread starter Thread starter dinko_stz
  • Start date Start date
D

dinko_stz

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Hi
I have a problem with CATIA V5. I'm trying to make D MU kinematics mock-up, but i can't definite a spherical joint. If anyone can help to solve this problem I'll be very happy. I can't find any tutorial for a spherical joints.
 
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There is a short description of Spherical Joints in the online Help.

A Spherical Joint is pretty easy to add to a kinematic mechanism - just select two points (the centerpoint of the ball, and the centerpoint of the socket)
 
There is a short description of Spherical Joints in the online Help.

A Spherical Joint is pretty easy to add to a kinematic mechanism - just select two points (the centerpoint of the ball, and the centerpoint of the socket)
Yes that's correct. But after that when i try to make simulation it's impossible. I have 3 DOFs! How to fix them?
 
Mechanisms must have 0 DOF before they can be simulated.

So, you need to define more joints, or add some commands, or a combination of both.

I'm not sure what your mechanism is, so I'll guess you only have two parts: the ball, and the socket. Adding the Spherical Joint locks in the three translation DOF, but the parts are still free to rotate in 3 directions. More parts are needed to define how the ball is supposed to behave, along with an input command to drive the mechanical motion.
 
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Thank you for the info. It was very useful. I'm trying to make a simulation of Delta Robot. I added all parts who was need to finish the robot. As a result i had 0 DOF but still couldn't move it. CATIA presented me that i had too many commands but i had only 3 revolute commands. When I stooped 2 of the commands I could move the robot but only vertical. It still couldn't move like a real Delta robot whit correct spherical joints.:( If someone did such simulation will be good to share him experience!
 
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View attachment 833

I found several pictures of Delta Robots, such as this one above

There are three input angles which would match the 3 commands you described in the first post.

But I only see Revolute joints - no spherical joints.
 

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I saw this kind of delta-robot only with revolute joints. It can make easy. But actually I succeeded to make it whit spherical joints. I added an universal joint to every spherical joint. I made and simulation too. Everything was moving correctly.
 

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