hello Bart, thanks for tips
I gonna try to follow them
The hand set looks similar in did, but there are some major differences, specialy in the "handle" part of lever. However the "head" looks just like mine. I am surprised I started with the same conditions which can be seen in your model.
It push me to think that no metter the place is, people seem to be thinking in the same manner.
The lever itself is a part of valve I met in my previous job. I just
was looking for small surfacing chalange, and I remind myself about it.
Then, we made with VSS, but it lacked those smooth transitions.
I still did not try dgs tip.
However I want to share the attempts I did not show before, because they look silly to me

))
So, in general, I set following conditions: the second curve is related with the first one by the point placen on it
View attachment 4431
but with these conditions, as said in previous post, the surfaces did not match - meet each other
View attachment 4432
View attachment 4433
so then, I tried to built second curve in another manner, to fix it with first surface by intersection curve
View attachment 4434
but this approach is not good, since intersection curve has sh*ty curvature, and in general does not fit design conditions
so in the end I finish with many crazy approaches like this one below, which is special surface for bottom surface tangency transition to follow
View attachment 4435
I tried to bite it by my own, and I goona to do this still, but I also curious of your approaches
ok that is all folks