thx dgs
I was trying to avoid all stuff You mentioned above to be done to achieve such "hybrid" volume.
Maybe I expected to much form Pro/E. From my side it should be easy task to do if
I were Pro/E. I would have trimed it(surface volume with open end) to last solid surf it intersects with. Shame Pro/E can not handle even such simple case.
Ok two cents about - Why for hell I need sorta stuff. Well, case is I am working on two housing for new device, and I am lack of AAX.
So far I am more interested in investigation for best parting line position for this device(the line housings gonna meet each other), best solution for front, rear part of it. And of course still confused about best fixing method(housings gonna be made from plastic). So summarizing this - I still play a lot around concepts(more, the best)
So, for this moment I would like my ribs follow automaticly to the newest housing revision(they are done in models, but I control them at assembly level and sometimes ribs loose their references)
So I figured out it would be best to push ribs and another stuff at assembly level. Make it as surfaces and then solidify by Patch in model. My intent was to create these ribs as Extrude feats with the front face described and contoled by datums from assembly. The rear part of ribs would be made with default depth. So I would not care where exactly it should end(that is why I removed capped surfaces)
So this approach would allow me to not reference such extrudes to existing housings, and easly introduce many ideas without geting in to Resolve mode. This in theory. Unfortunately Pro/E is not willing to cooperate with my idea