T. Bartczak
Mechanical
- Feb 21, 2017
- 1
Hi Everyone,
I'm currently running a linear-static simulation on a vehicle chassis with the Blended Curvature-Based mesher in SWX. The other types of mesh are too computational expensive at this time. Initially, the results seem too stiff to be correct, and ironically, the draft mesh is actually a factor of five LESS stiff than the "final" mesh. From everything I've read, the draft mesh should be stiffer than the non-draft. Don't have much experience with the new "blended curvature mesh". Is this consistent with other peoples experience? If not, what could be the cause of this result inversion?
Thanks in advance.
I'm currently running a linear-static simulation on a vehicle chassis with the Blended Curvature-Based mesher in SWX. The other types of mesh are too computational expensive at this time. Initially, the results seem too stiff to be correct, and ironically, the draft mesh is actually a factor of five LESS stiff than the "final" mesh. From everything I've read, the draft mesh should be stiffer than the non-draft. Don't have much experience with the new "blended curvature mesh". Is this consistent with other peoples experience? If not, what could be the cause of this result inversion?
Thanks in advance.