Tek-Tips is the largest IT community on the Internet today!

Members share and learn making Tek-Tips Forums the best source of peer-reviewed technical information on the Internet!

  • Congratulations TugboatEng on being selected by the Eng-Tips community for having the most helpful posts in the forums last week. Way to Go!

Solid Works model to SE

Status
Not open for further replies.

KENAT

Mechanical
Joined
Jun 12, 2006
Messages
18,387
Location
US
Sorry if this has been asked before but I did a search and couldn’t find it.

Is there any way to import a Solid Works model file into Solid Edge and actually have features you can edit?

The recognize feature (or whatever it’s called) functionality isn’t adequate for what we need to do.

We have a cast part (not sure if surfaced or swept or lofted protrusion) that needs some changes. It was originally SW while the rest of the pack is SE. We’d like to get it into native SE and if we can do it without recreating that would be good.

I’m pretty sure I’ve asked UGS directly about this before and they said no but I can’t recall for sure.

Thanks,

Ken


KENAT, probably the least qualified checker you'll ever meet...
 
Ken,

when importing the format the history is lost like when
you import a neutral format.
To change the model you may use the direct edit features
SE supplies.

dy
 
Kenat,

You take at look at the direct editing within Solid Edge.
There is some information in the help that should be able to get you started in modifying the imported part.

jo
 
Thanks, the 'direct editing' is what I meant when I put "The recognize feature (or whatever it’s called) functionality ", I couldn't recall its proper name.

Direct editing isn't adequate for what we need to change.

don, you confirmed what I thought happened but someone else said they thought there was a way so I wanted to check.

KENAT, probably the least qualified checker you'll ever meet...
 
Ken,

the 'Recognize Feature' is a complete different kind of
functionalty. With this feature you can manually try to
recreate the features a model has. In other words rebuild
the history.
The 'Direct Editing' allows you to change a feature without
the history i.e. resize holes, relocate faces and so on.
It comes in very handy sometimes and when you get a litte
feeling for it it's very easy to use, go figure.

dy
 
I just checked with the Engineer and neither are adequate for what we need to do, thanks for the clarification though.

I haven't used either much, certainly not looked at them recently.

KENAT, probably the least qualified checker you'll ever meet...
 
Status
Not open for further replies.

Part and Inventory Search

Sponsor

Back
Top