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Simp Rep Name 2

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3dlogix

Mechanical
Joined
Jan 31, 2002
Messages
435
Location
CA
Ok, here's one.

I need to use the Simp Rep name that was created in my assembly, and have this name placed in a drawing. Much like placing the model name (with &model_name). I cannot find a system parameter that calls the simp rep name.

Anybody come across this?

Thanks for you help.

Steve
 
Steve,

Unfortunately there is no parameter associated with simplyied rep names in PRO/E.

:-(
Hora.
 
I was expecting the worst. An elaborate "workaround" is in order.

If something works well, I will post it to this group.


Steve
 
Ok, Steve, I'll try to find a solution, too.

-Hora.
 
Hello again Steve,

Your problem is intersting. I gave you a "*" for it. I studied it a little bit and I found a temporary solution. I have a good news and several "bad" news.

The good news:

I created a small program which is able to read the simplify rep name of an assembly and to assign this name to a parameter (let's say srep_name). I can add this parameter in drawings with the standard "&srep_name".

The bad news:

The parameter does not change value when you change the simplify rep and regenerate the assembly. To do that I must run once again the little function I added in Pro/E.

For several simplified reps in your drawing, the problem becomes more complex.

I think one solution is to count the simplify reps and tell to the program to add a parameter for each rep, if you have few simplified reps. These parameters (srep_name_1, &srep_name_2 ...) can easily be added in the drawing sheet. But if you have many simplified reps, then will be a little bit difficult to manage all these parameters.

I'm still thinking to find out a better way to solve the problem, because I need to put these names in my drawings, too.

Tell me what do you think.

Thanks,

-Hora



 
Hora,

Thanks for your help. I had a similar thought process about having different param's for each simp-rep., but that too got messy. You get a star too!!!

I am still looking for a clean answer. Keep you posted.

Steve
 
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