Jabberwocky
Mechanical
- Apr 1, 2005
- 330
Hello all, we all know that middle click rotates your model about the origin. However, I just discovered that if you middle click on an object you will get some constraints which may be handy:
Middle click - select point : The point becomes the origin of rotation.
Middle click - select edge : The edge becomes your axis of rotation.
Middle click - select face : The face becomes your plane of rotation.
I could only get these to work with flat/straight things, your selection should turn pink and your icon will change to what looks like a line integral.
Middle click - select point : The point becomes the origin of rotation.
Middle click - select edge : The edge becomes your axis of rotation.
Middle click - select face : The face becomes your plane of rotation.
I could only get these to work with flat/straight things, your selection should turn pink and your icon will change to what looks like a line integral.