NX and Solid Edges uses different approaches when it comes to computing so-called 'dynamic' Hidden Edges. And while I'm not all that familiar with the details of Solid Edge, what you copied from the Solid Edge document does allude to that difference.
In NX there are 3 cases where Hidden Edges are displayed, two of them uses the Parasolid kernel and if you have a multi-core system and you've enabled SMP (set the proper environment variable), you will get the maximum benefit. The two cases where Parasolid is doing this work is, 1) in Drafting which you place a Hidden Line removed view on a Drawing, and 2) when you create a 'Static Wireframe' image and then using Visualization Preferences change the 'Edge Display' to be either 'Invisible', 'Gray Thin' or 'Dashed'. However, we no longer recommend that you use this 'Static Wireframe' approach except in special cases. The reason is because, by definition, it's STATIC. That is, if you rotate the display then you have to completely recompute the Hidden Edges.
Where NX appears to differ from Solid Edge is that rather then depending on this compute intensive, even with the help of Parasolid and it's multi-core processing, we use the graphics card to do all of the work for us when you're working in Modeling and you wish to see a Hidden Line display which will update dynamically as you rotate the display. This is that THIRD case I mentioned above. This happens whenever you're working in a shaded mode and you change the display, either by pressing MB3 and going to the list of 'Rendering Styles', or you go to the 'View' toolbar, and you select either the 'Wireframe with Hidden Edges' or the 'Wireframe with Dim Edges' options. In both of these cases the work is being done by the Graphics 'engine' alone and thus is as fast as it can possibly be. In fact, when you're working with the display set to 'Shaded with Edges' the same process is taking place just that the models faces are being rendered using their own colors but the edges that you see around that shaded faces are actually the result of the 'Hidden Edges' having been removed by the graphics engine. So when you switch from a Shaded display to one of the 'Wireframe with Hidden(Dim) Edges' what is basically happening is that the faces of the model are being rendered as if the 'color' of the faces were the SAME as the background which gives you the effect that they have NO color whatsover. So that's why it's JUST as fast to see and rotate a shaded image as it is to see and rotate a 'Wireframe with Hidden(Dim) Edges' display because the same effort is being expeneded. But you MUST NOT confuse this with the hidden line removal which is taking place when you're viewing a 'Static Wireframe' display. That's why, starting several releases back, we moved the 'Static' options to a much lower level of accessibility (you HAVE to now activate them from within 'Visualization Preferences' and not from a toolbar or the MB3 display pop-up) and replaced them with the 'shading-based' schemes, the 'Wireframe with Hidden(Dim) Edges' options.
Anyway, I hope that helps explain where NX and Solid Edge differs when it comes to Hidden Edge Display. In all honesty, I think NX's approach is much better and take maximum advantage of whatever hardware resources that you have, be it at the CPU (i.e. multi-core) level or at the graphics engine level.
John R. Baker, P.E.
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