rocksolid2
Industrial
- Oct 23, 2002
- 22
Hello
I have a solid model, imported as a solid body using an IGES source model that I have modified considerably and is part of a bigger assembly. It is constructed from 300 odd surfaces but is still a solid. Each of the surfaces are squares or triangles, such are the output of the IGes file so I have discovered.
I am wondering, since the model is going to be rapid prototyped using FDM, is there any way I can "smooth" the outer surfaces in any way to get a single surface to the solid perhaps? I'm wondering that, although the model is fairly small (about 30mm long in total) will the separate square and triangular surfaces show up in the finished model or not (I'm new to this game!)
Appreciate any advice anyone may have on this one!
I have a solid model, imported as a solid body using an IGES source model that I have modified considerably and is part of a bigger assembly. It is constructed from 300 odd surfaces but is still a solid. Each of the surfaces are squares or triangles, such are the output of the IGes file so I have discovered.
I am wondering, since the model is going to be rapid prototyped using FDM, is there any way I can "smooth" the outer surfaces in any way to get a single surface to the solid perhaps? I'm wondering that, although the model is fairly small (about 30mm long in total) will the separate square and triangular surfaces show up in the finished model or not (I'm new to this game!)
Appreciate any advice anyone may have on this one!