Thanks John,
Yes I got that to work. It turned out that I was doing it correctly in the first place, but you gave me the encouragement to persevere until I found some useful settings.
I have tried with photo realistic shading thus far, I don't think it was any better with the other types but by all means let me know if I'm wrong.
But I'm still disappointed with the quality of the mpegs. They're a little dark and over-compressed for mine. I had hoped for the equivalent of the tiff files that the shader can generate. Even if the low res version was equivalent with the usual on screen graphics then I'd be reasonably pleased. In fact On screen I can see curves that I'd like to include (for measurement scales like rulers).
I managed to create a couple that advertised a decent file size of 5 megs or so, but they played back as garbage, (very colorful noise and no discernable images). The only one that worked was only 380K and as I said it all looked dark and gloomy. I found that I can mess about with it using other software which extracts a bunch of fairly reasonable if lowish resolution jpegs, that aren't too dark. Thus far I can create a half decent flash animation using those, but sadly I'm yet to discover a way to output a decent video file, wmv, mpeg or avi would be okay.
Certainly it's something to do with the encoding and compression involved since the images that made a good flash file made yet another dark looking movie using the windows movie maker and outputting a wmv file.
The mpeg2 decoder worked by the way, but then the outputs came out screwy several times in a row, so I'm thinking somethings still not right.
I created a half decent gif file out of the movie editor, but while the gif file option out of NX looked promising it doesn't move?
Best Regards
Hudson