You have left your question very open and it is difficult to corner exactly what you are asking.
I usually start out by creating a flat first and running bends off of the fundamental geometry.
The commands generally run like any other model creation command
feature, create, flat
feature ,create, bend,
feature create , cut... etc.
You have to either convert standard geometry to sheet metal or switch over to sheet metal from standard pro-e however.
It might be recommended that you run through a tutorial to get a feel for the commands. Not sure what is meant by quality but in general , whatever you model will accurately translate to a sheet metal station(punch press, turret punch, lazer punch)