I see you guys are hardcore haha... I've tried it plenty enough to dump it again.
See for yourself, go drag a racetrack off that palette and cut something... now turn on all your datums, notice there are no axis in your slot, your cylindrical cuts have no center... well... we know they have a center, you just can't show it on a drawing now
see when I get to my drawing, I show the axis in the view along with the dimension... and this is a center to center dimension between the axis, ask asked for by countless programmers and machinists... now the programmers, they don't really care about drawings, but the manual guys sure do and the QC inspector usually wants your dims on center as well
anyways thanks but no, i didn't develop this caveman workaround just to win a pissing contest someday, for simple slots my method is better for me and I would argue anyone, for two reasons... one, you get an axis in each hole (lol i made a funny) and as a two cut combo, sure its slower to do it this way, but its also so robust that even I cant screw it up once its in, so until that palette is fixed up some more, I'll keep it as is...
now should I ever need a 7 pointed star, a rounded rectangle, or an arc based racetrack, I will pluck it off the palette and add my centers the hard way, i'm not that much of a hardass