If the object weren't moving then the frequency vs time graph would simply be a horizontal line followed by a time delay then another identical horizontal line. (Assume I'm using a pure tone) The phase difference in the frequency time domain gives me the difference in time (time delay) and thereby I can calculate the distance to the object (knowing the speed of sound of course).
The other case, where the object is moving (let's say towards you), will look like a horizontal line followed by a time delay (this time delay will be different in duration, shorter in fact, then the previous case) and then another horizontal line (higher then the first due to the doppler effect). Given the time delay and the speed of sound, is it possible to find the distance to the person?
The person / object is moving; so the object moving towards you will have a speed v1 and the speed of sound will be c. The time it takes to receive the signal is t. So the equation to find the distance from the source (which emits the pure tone) to the object would have to involve calculus because the distance is constantly changing. Correct?
Edit: Calculus is not involved. I just though about it and the only thing that matters is the distance and instant the sound wave and the moving object collide. This can be treated like the first case, at that instant, the object is stationary and the sound wave reflects off. The only thing to account for then is the velocity of the object after the sound wave hits it.