I have fiddled around with a few drag calculators of my own, and have an iterative one that seems to be OK if some figures are twiddled appropriately. I basically take an average power level (say 90% of actual rwhp) and then iteratively determines the thrust avalible at the rear wheels depending on the current velocity. Subtract the aero drag and friciton drag (small) and that gives you the accel for that time step. But there are many difficulties. For example, if speed is approching zero thrust becomes infinite - obviously not true given the realities of the clutch/torque converter, tyres, etc. Also, what tyres are being used, what is the driving wheels and weight dist, etc, etc. So my fudge is to set some g-limit from launch and calculate if the thrust avalible (due to "average" power) exceeds that level, and chose the lower one. Anyway, g limits of between 0.5 to 0.7 for cars seems to give OK results. It also would be nice to know what the power limited top speed is to try and access CdA and so forth.
Anyway, I have no idea what sort of car you are talking about, nor how much grip it has, but trying to match up those numbers, it would have to have the best part of 300 rwhp to pull that kind of speed. And if it really is that light, it seems to launch fairly poorly.