Andylaug
Industrial
- Apr 16, 2002
- 13
I need a better way to create burn templates. Currently, i use the wblock command and add .dxf to the file name so that our pattern torches will recognize the file. I have to manually "z" move to elevation 0, elliminate overlaps, and convert to primitives.
What I'm looking for is code that will allow window selection, convert all entities into primitives (ie. circles lines and arcs) eliminate overlaps, and move all entities to elevation 0, then dxfout to a specified directory, then repeat.
Any ideas?
What I'm looking for is code that will allow window selection, convert all entities into primitives (ie. circles lines and arcs) eliminate overlaps, and move all entities to elevation 0, then dxfout to a specified directory, then repeat.
Any ideas?