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3D Rope Model 2

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Nella95

Mechanical
Nov 21, 2005
400
I'm looking to model a rope. Now it's all braided and interwoven, so it sure would be nice to steal an existing model, and modify it accordingly. If I can't figure out a way, I'm gonna use the 'black box' approach, and just model the physical dimensions. (I've looked on all the usual suspects web sites, and many manufacturers - but I'd definitely be open to any suggestions.)
 
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Use a Texture instead of trying to model the actual woven fibres.

[cheers]
Helpful SW websites FAQ559-520
How to get answers to your SW questions FAQ559-1091
 
I'm with CorBlimeyLimey on this one. Textures would be the fastest, easiest way to go.

Rob Rodriguez CSWP
President: Northern
Vermont SolidWorks User Group
(updated 2/22/06)
SW 2006 SP 3.0
 
I had to model a twisted steel cable with a clear sheath a while back--seven strands. It wasn't difficult with circular patterns. One strand in the center, six helical strands surrounding it. I modeled one helical strand and patterned the others around the center one.

You can do this with more by sketching your cross section of strands first to see what is needed.

As mentioned above, this is a hassle not worth attempting unless it's truly necessary. Mine was rendered with a printed logo on the sheath and looked great. Took lots of rebuild time and hard drive space, too. (In that case, I simply export as parasolid and reimport if I no longer need to edit the geometry.)

Jeff Mowry
Reason trumps all. And awe trumps reason.
 
Use a 3D spline to create the path, then extrude a profile with whatever level of interwoven detail you feel comfortable with (I'd start with a pure circle.) Then use a texture for the making of pretty.
 
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