Is it possible to make gravity as function of time on a mechanism simulation?
Is it possible to make gravity as function of time on a mechanism simulation?
(OP)
Hello all,
Althought it could sound weird, I am interested in introducing the gravity as a function of time in an ADAMS mechanism simulation. I am not looking for a complex expresion, just an step function which passess from 0 to 9.8 at certain moment.
I would expect it to be possible by introducing something like IF(time-tref:0,9.8, 9.8), or through a STEP, but ADAMS does not let me introduce any function on the gravity expression... Do you know by chance how could this be done?
I have a begginer level, but I ve spent a quite amount of time trying to fix it, without sucess.
Thank you very much in advance for any answer!
Best regards,
Aerodyns
Althought it could sound weird, I am interested in introducing the gravity as a function of time in an ADAMS mechanism simulation. I am not looking for a complex expresion, just an step function which passess from 0 to 9.8 at certain moment.
I would expect it to be possible by introducing something like IF(time-tref:0,9.8, 9.8), or through a STEP, but ADAMS does not let me introduce any function on the gravity expression... Do you know by chance how could this be done?
I have a begginer level, but I ve spent a quite amount of time trying to fix it, without sucess.
Thank you very much in advance for any answer!
Best regards,
Aerodyns
RE: Is it possible to make gravity as function of time on a mechanism simulation?
ADAMS works best when you simulate something the way physics actually works, gravity does not work like that, so what are you really trying to simulate?
Cheers
Greg Locock
New here? Try reading these, they might help FAQ731-376: Eng-Tips.com Forum Policies http://eng-tips.com/market.cfm?
RE: Is it possible to make gravity as function of time on a mechanism simulation?
I am working on simulating a glider (non-powered airplane) landing and its post-landing loads while taxiing across the runway.
During the Landing, the Aerodynamic Lift is compensanting its weight, which provides a smooth touch-down (constant vertical speed). I normally analyze this part as a zero-G situation in ADAMS (physically is not exactly the same, but differences are negligible).
The problem is, if gravity is zero, after the touch down the glider will rebound and won't follow the runway. In real life, once the glider touches down, its aerodynamic configuration change (flaps/spoilers, angle of attack, airspeed), making the lift smoothly dissapears. Unfortunately this fluid dynamics problem cannot be easily implemented on ADAMS. This is the point where I want to "activate gravity", so it sticks to the ground once it touches and I can analyze the loads during taxi.
Maybe I am doing the things more complicated than it could be done
Best regards,
Aerodyns
RE: Is it possible to make gravity as function of time on a mechanism simulation?
I think your approach is unwise, ADAMS is quite happy to simulate aero forces.
Cheers
Greg Locock
New here? Try reading these, they might help FAQ731-376: Eng-Tips.com Forum Policies http://eng-tips.com/market.cfm?
RE: Is it possible to make gravity as function of time on a mechanism simulation?
Cheers
Greg Locock
New here? Try reading these, they might help FAQ731-376: Eng-Tips.com Forum Policies http://eng-tips.com/market.cfm?
RE: Is it possible to make gravity as function of time on a mechanism simulation?
IF(Glider_Speed<10mps);
G=9.8;
Might work giving out a function on value of Gravity.