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Weldment modeling question

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brrian

Mechanical
Jan 21, 2004
164
I understand that the Weldment feature turns off the 'merge bodies' option, and that's basically how it identifies separate parts in a weldment.

So, let's say I've modeled two features, which represent two parts in the weldment (A and B). Now, I'm going to add a third feature which isn't a third part, but a feature of B. I want it to be merged to B, but it touches B and A.

Is there a way to allow a feature to merge, but tell it which body to merge to (when it touches two bodies)?

Please let me know if I didn't do a good enough job of explaining that. Otherwise, thanks for the help...

Brian
 
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...and only minutes later, I find the answer??

If you select two items in the cut list, you can combine them into one body. So, in my example above I would not merge the third feature during creation--instead I would combine it after creation, and pick the body to combine it to.

Now instead of a question, this thread could be a tip?!?

Thanks,

Brian
 
You could also simply check the "merge result" box during creation.
 
That's what I did at first, but it merged the two separate bodies into one body with three features. In effect the third feature became the 'bridge' to connect the first two bodies.
 
Sorry, when I re-read your initial post you did explain yourself clearly -- I'm just not reading clearly!!

It would be a good idea to submit an ER. Have merge bodies default to "all bodies", but have the ability to choose "selected bodies".
 
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