Hi, I need some help from some NX experts - looks like this is the right place.
I have two solids - two revolved halves of a ring. They are both revolved based on the same sketch and therefore have the exact same profile. At one end, the two revolves have 2 adjacent faces (Clean cut prodile and zero distance between faces). At the other end, the two bodies have a more complex structure, but still have a total of 4 adjacent faces (zero distance).
I need to unite the two bodies to one body, but only at the end where the two revolves meet in 2 adjacent faces. The remaining adjacent faces must not be joined.
Unite command will result in all adjacent faces being joined. Sew command will result in a hollow structure, even though Solid is selected and the profiles of the faces selected are exactly the same. I have tried many other commands with no luck.
Any help will be appreciated! Thanks!
Best regards,
Morten T Nielsen
I have two solids - two revolved halves of a ring. They are both revolved based on the same sketch and therefore have the exact same profile. At one end, the two revolves have 2 adjacent faces (Clean cut prodile and zero distance between faces). At the other end, the two bodies have a more complex structure, but still have a total of 4 adjacent faces (zero distance).
I need to unite the two bodies to one body, but only at the end where the two revolves meet in 2 adjacent faces. The remaining adjacent faces must not be joined.
Unite command will result in all adjacent faces being joined. Sew command will result in a hollow structure, even though Solid is selected and the profiles of the faces selected are exactly the same. I have tried many other commands with no luck.
Any help will be appreciated! Thanks!
Best regards,
Morten T Nielsen