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tetra or quad meshing ??

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spepsicho

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Joined
May 23, 2005
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Hi all

I´d like to figure out what are the main differencies between meshing using quads or triangles (in 2D) / tetrahedres (in 3D), for airfoils.

How my choice would influence my results ? CPU time, quality, boundary layer computations...Can anybody please give me some explainations ?

Thanks

JC

 
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