Continue to Site

Eng-Tips is the largest engineering community on the Internet

Intelligent Work Forums for Engineering Professionals

  • Congratulations waross on being selected by the Eng-Tips community for having the most helpful posts in the forums last week. Way to Go!

Rendering issue

Status
Not open for further replies.

animuL67

Mechanical
Jun 18, 2010
29
I'm noticing a strange problem when rendering a large environment with about 3400 bodies. I can get a great looking image with a smaller model say 2000 bodies, but when I add more parts and do nothing else the renderings seem to just skip over certain details and the result will be just a flat color where I should be seeing a textured surface with shading. I'm on a 64-bit OS with 8 gigs of ram. I noticed memory usage is about 50% when rendering. Video card is an ATI FireGL V7700. CPU is an i7 870 (2.93GHz, 8 cores). I also noticed that UG only ever uses 1 core.
 
Replies continue below

Recommended for you

Make sure that someone hasn't changed the 'Subdivision Depth' setting (make sure it's set to '0'). You can find this setting on the 'Advanced Image Option' dialog which can be opened from the 'High Quality Image Preferences' dialog.

John R. Baker, P.E.
Product 'Evangelist'
Product Engineering Software
Siemens PLM Software Inc.
Industry Sector
Cypress, CA
Siemens PLM:
UG/NX Museum:

To an Engineer, the glass is twice as big as it needs to be.
 
Status
Not open for further replies.

Part and Inventory Search

Sponsor