Actually the views do project correctly, it's a matter of understanding how SW interprets your selection of a "face" to project from. We went through this initially, and it affects us a lot since we have all kinds of REALLY strange views and compound angles going on in our stuff. The best thing to do is either make some simple play part examples and experiment or drag your VAR support guys down there to explain it to you (you're paying for support, use it). It's not easy to explain without a demo.
3/4 of all the Spam produced goes to Hawaii - shame that's not true of SPAM also.......