Tek-Tips is the largest IT community on the Internet today!

Members share and learn making Tek-Tips Forums the best source of peer-reviewed technical information on the Internet!

  • Congratulations cowski on being selected by the Eng-Tips community for having the most helpful posts in the forums last week. Way to Go!

projectile motion.

  • Thread starter Thread starter puppet
  • Start date Start date
Status
Not open for further replies.
P

puppet

Guest
can it be done in mechanism ?

if so how.

just after a simulation of say throwing a ball up into the air and it hitting the ground.

i am after the motion of flight. not the impact of the ball.
 
Yes, it is best to make it a 2D problem by using a planar joint to make your projectile move in a single vertical plane. Apply loads and initial conditions and confirm Newton's laws of motion!


Regards,
 
heheh yeah i worked it out soon after i did the post :) did it exactly
as you said... i had to fiddle ith the number a little to even see a
result. it was just to pass the time .. i had a full 5 min free today
:)
 
smiley2.gif
How about tossing a coin up and say Heads or Tails...?


Anybody for making it in Mechanism...?
 
hi Srini,


Let me know if you did that!
smiley1.gif



Sari
 
Hi srini

Me too!

Peter
 
NO WAY...


Just the Idea came to my mind. May be sometime I shall try.
 
I'll bet on it, so to speak.
 
the only catch is with the coin toss, is that if u get it to work that it would always come up with the same response.
 
Would it be a problem of dynamics?


If so will it come up with the same response even if we vary the force with which the toss is made..?


It is so difficult to imagine the process of defining the joints to such an everyday affair. may be I have a mental Block.
 
Status
Not open for further replies.

Part and Inventory Search

Sponsor

Back
Top