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Problem Fillet Edges with variable radius

  • Thread starter Thread starter Aleks-117
  • Start date Start date
A

Aleks-117

Guest
Hi everyone, I need help with a problem, i speak a little english so i'll try explain me, I need fillet (round) this edges: View attachment 1274

I tried with manual Fillet/Constant radius and Variable Radius and the result its not satisfactory because the vertex its not perfect, the vertex have imperfections like this:

This is with Variable radius:

View attachment 1275

View attachment 1276

View attachment 1277

View attachment 1278

As seen, the vertex have a sinking surface, and i need the all surfaces/Edges join in a one vertex, I dont care if the radius of the edges is variable.

If you need the model i can provide it.

Thanks for your help.
 

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