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Per Body Rendering Style?

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CNSZU

Mechanical
Sep 2, 2005
318
Hello,

The situation is this: I have an imported mesh-like human body upon which I create a wearable product. To clearly see the product, I choose the "Shaded with Edges" rendering style. The problem is, the human appears too complex with all the mesh lines (smooth edges). What I need is the human displayed using the smooth "Shaded" rendering style, but the product still using the "Shaded with Edges" rendering style. Is this possible?

Thanks.

NX11.0 Win10 64bit i7-3770K 16GB QuadroK2200
 
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I found a solution, which is to change the Emphasis settings under the Visualization preferences to remove the edges. However, for some reason, the de-emphasized geometry is translucent. The translucency slider only goes down to 30. Is it possible to make it opaque, yet still remove the edges?

NX11.0 Win10 64bit i7-3770K 16GB QuadroK2200
 
> Could you share your human body ?

There are plenty of other internet forums for that kind of activity :) :)
 
Do a search in this forum for JACK, some have posted some parasolid of a human body
 
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