WorkAroundSpecialist
Industrial
- Aug 19, 2011
- 3
The best way to explain is the attached but in brief I need a part with 2 vertical legs and an angled middle. Basically take a straight piece and add 2 bends. Now I need it to work in context for both directions. When I flip my sketch to the other direction the blends in the sketch turn to loops. I understand why this is happening. I am looking for a solution that will leave a normal fillet in its place. I can achieve my solution by leaving the fillets out of the sketch and adding blends to my part after but to locate the center of the bends I need to do some trig work. I was hoping to avoid that. Any suggestions?
Best Regards
Jim Weisner
Senior Designer
General Electric Co
Best Regards
Jim Weisner
Senior Designer
General Electric Co