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Hypershot scale

  • Thread starter Thread starter zpaolo
  • Start date Start date
Z

zpaolo

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I usually export objects in wavefront format before importing in Hypershot, but how is scale affected? All my parts are dimensioned in mm, is there a scale factor to apply? Is it better to import directly in pro/E format?

Paolo
 
As its just for rendering I havent really had any issues with scaling. I noticed when I was using the trial version of hypershot that IGES were much easier to import. Native pro-e files have been added in the latest versions I believe but in the trial they were useless at importing compared to IGES.
 
[-Skint- said:
]

As its just for rendering I havent really had any issues with scaling.




I notice a different behaviour when enabling depth of field, the relation between aperture, eye distance and DOF effect is related to the size of the object (i.e. having a real size car filling your frame has different effect than having a small, toy sized car with the same framing)
 

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