Superslinky
Automotive
- Sep 26, 2005
- 101
Hey all, I was looking into file sizes that seemed to very from model to model as far as file size went so I did a little test to confirm. What I found was that the same object (size, shape, etc) took up more size on disk depending on the way it was created. In a nutshell I did a simple plate 1" thick with a couple rounded corners. The first one I created with a sketch and then prodruded it. The second I created a block and then filleted the corners and the third one, I created a protrusion with the shape. The simple protrusion took up the least amound of space but that got me to thinking. Is there anything anywhere that can help when trying to determine the best practices when modeling in SE? Things like this would be good to know. At least in my company were we are limited as far as network storage goes.
Anyway, just wanted some opinions...
Thanks
Anyway, just wanted some opinions...
Thanks