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Creating plane normal to view (screen) orientation - Macro?

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crongopi

Mechanical
Joined
Jan 15, 2013
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Location
US
thread559-146108

Hi everyone. The referenced thread touched on the exact thing which I'm trying to create a Macro for in SW(2012). I find this feature to be useful for pull plane manipulation which would otherwise be tedious guess and check work in certain applications.

When creating a macro to the steps outlined in the referenced thread, I'm having issues with where the 3d sketch places its points. Within the macro code, the 3d sketch points have unique coordinates which are in their intent are just placed in space (completely arbitrary when creating the points for this operation). Anyone have any input on how to have the macro place the points so that it mimics what I am able to do for unconstrained points normal to my screen orientation?

(If you did not read the referenced thread, this may sound extremely vague. I'm glad to elaborate otherwise.)

Thanks!

Caleb
 
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