diamondcat
Automotive
- Aug 21, 2002
- 238
I am using SWX 2005 SP02 and have been having two cosmetic thread problems.
Frequently I will be working in an assembly and out of no where huge, dashed line circles appear. When I hover over them, the flag says HoleThreadXX. I have to go into the detail that has that thread, Edit Feature on that tap, hit Ok, then the cosmetic thread goes back to the correct size. I am working in a metric drawing using metric taps.
For the other cosmetic thread problem I am having, I have yet to find a fix. I have a large base part with many tapped holes in the top. I am getting "shadows" of the cosmetic threads. For example, if I have two taps 100mm apart, I will not only get the cosmetic threads on those two holes, but I will get another pair of cosmetic threads (not holes) a small distance away. I cannot select them or do anything with them. These are existing taps that I am having problems with, when I put in new taps, they do not have shadows. I opened the base on two other systems, both with different video cards, and the same problem is there. Does anyone know why this is happening?
Frequently I will be working in an assembly and out of no where huge, dashed line circles appear. When I hover over them, the flag says HoleThreadXX. I have to go into the detail that has that thread, Edit Feature on that tap, hit Ok, then the cosmetic thread goes back to the correct size. I am working in a metric drawing using metric taps.
For the other cosmetic thread problem I am having, I have yet to find a fix. I have a large base part with many tapped holes in the top. I am getting "shadows" of the cosmetic threads. For example, if I have two taps 100mm apart, I will not only get the cosmetic threads on those two holes, but I will get another pair of cosmetic threads (not holes) a small distance away. I cannot select them or do anything with them. These are existing taps that I am having problems with, when I put in new taps, they do not have shadows. I opened the base on two other systems, both with different video cards, and the same problem is there. Does anyone know why this is happening?