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Car Modeling...

  • Thread starter Thread starter MuhammadHaris
  • Start date Start date
M

MuhammadHaris

Guest
Is there any SIMPLER way to model the skin of this
vehicle in Pro/Engineer Wildfire 5 ... ?

Image Link 1:
http://gigaom2.files.wordpress.com/2010/04/aptera-2e5.jpg

Image Link 2:
http://autobizz.com.my/forum/media/kunena/attachments/72/
Aptera%20left%20side.jpg

Help ... ?
smiley1.gif

Edited by: MuhammadHaris
 
Do you mean - is there a simple way to model this? it doesn't look too challenging, have you made a start?

It certainly looks like fun for an excercise.
 
Lol. Yes exactly, I've found it quite challenging ... I've
tried it using Swept Blend tool and Boundary Blend tool,
but I couldn't model this. Will you help me with this?
 
Ihaven't got wf5 on my home machine but if you make a start then post it here I'm sure you'll get plenty of help. Do you have access to true side, front and top pictures that you could use as an underlay. If not, it doesn't matter, start by sketching the outlines in these three views full scale.
 
Okay, I think I already have one sketch modeled in
Pro/Engineer Wildfire 5. Its download link is:

http://www.mediafire.com/?4wo99ve42jyigj4

(Uploaded to Mediafire)

Please take some time to download this, and help me how to
convert this sketch to 3d skin or body. (You may change
dimensions, even shape, but it should look like the one
I've linked in my first post).
Edited by: MuhammadHaris
 
I utilize the troupe method. Model a four part boundary. Trim it back to look like the bald spot for the nose. Then the remaining geometry are simply curves that culminate into another bald spot at the end. The end seams like a point however don't treat it like a point. In fact it is probably a 1mm bald spot.
Edited by: design-engine
 
Muhammad

maybe it does not look easy to model this at start, but truely this is fairly simple shape to make it in Pro/E in example.

Geometry is symmetrical - first simplicity aspect. Second, most demanding issues are front and back, which are at the end, simple 3 sided boundary issues well discussed here at this forum. Even Bart, checked in some valuable pictures some time ago, hence Bart change the name of his method too often - >it was toupee back then, now troupe, what`s up Bart?
smiley2.gif


[url]http://www.mcadcentral.com/proe/forum/forum_posts.asp?TID=37 731&KW[/url]

[url]http://www.mcadcentral.com/proe/forum/forum_posts.asp?TID=34 565&KW[/url]

check Brok Solid Design Tutorials section - > http://www.brocksoliddesign.com/

all post related to surfacing of user jeff4136 is a MUST!!!

and of course at the end humble to admit proe-warsztat.com
 
where is jeff4136nowadays? I miss his posts about surfacing and VSS.


//Tobias
 
I miss him too. I tried to contact with him directly(he shared his e-mail with me some time ago), but without success.

So, I think it is great to tribute him by sharing links related to his posts, and so forth...
 
Okay ... I'll try to generate surface once again after
visiting the tutorials from the website you posted up there
... Thank you ... :):)
 

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