MadMango
Mechanical
- May 1, 2001
- 6,992
I'm having trouble trying to design systems that utilize chains or cables that have to route around gears, rollers, sprockets or cams. I would like to know how you are accomplishing this task, in the hopes that it will turn on a few lights for me.
I am most interested in what techniques you are using in SW to simulate these types of movememnts during the design phase. Most of my design work revolves around fixed pivots, linear actuators and simple hinges. Now I have to design something similar to a chain or cable being fixed at one end, with the other attached to an eccentric cam to provide more/less movement at certain times.
I usually build a layout sketch first (skeleton?), which represents all major moving components. I drive this layout with dimensions to ensure my geometry works well, then I instert that into an assembly and start creating simplified parts in-context to the layout. Once these parts cover all major compnents, I loose the in-context relations and start to detail the subsystems into their respective components.
Thanks to all. "The attempt and not the deed confounds us."
I am most interested in what techniques you are using in SW to simulate these types of movememnts during the design phase. Most of my design work revolves around fixed pivots, linear actuators and simple hinges. Now I have to design something similar to a chain or cable being fixed at one end, with the other attached to an eccentric cam to provide more/less movement at certain times.
I usually build a layout sketch first (skeleton?), which represents all major moving components. I drive this layout with dimensions to ensure my geometry works well, then I instert that into an assembly and start creating simplified parts in-context to the layout. Once these parts cover all major compnents, I loose the in-context relations and start to detail the subsystems into their respective components.
Thanks to all. "The attempt and not the deed confounds us."