MesaTactical
Mechanical
- Nov 17, 2004
- 40
This is a sort of general "how to proceed" question regarding building new models from already existing solid models.
We make parts for shotguns, so what we will typically do is send a shotgun platform out to a service bureau to get a 3D solid model of it back. Then we can use the solid model as a basis on which to build the new parts.
When the solid model is saved as a SolidWorks part, it appears in the feature tree as one or more imported surfaces.
The most straightforward way for a noob to start making a new part is to use the Convert Entities tool to sketch surface details and shapes to match the shotgun solid model. This works very well, and before you know it you have yourself a 3D solid model of a new part.
The problem is, the imported surfaces are still in the model. And you can't delete them, because the sketches from which you made your part need the imported surfaces as references (from using the Convert Entities tool).
What would be a better procedure for using the imported surfaces to make sketches to build solid features, one that didn't depend on the existence of the imported features in the model description?
In the illustration below, the tan model is the imported surface, and the green is the 3D solid model I'm building on the imported surface.
We make parts for shotguns, so what we will typically do is send a shotgun platform out to a service bureau to get a 3D solid model of it back. Then we can use the solid model as a basis on which to build the new parts.
When the solid model is saved as a SolidWorks part, it appears in the feature tree as one or more imported surfaces.
The most straightforward way for a noob to start making a new part is to use the Convert Entities tool to sketch surface details and shapes to match the shotgun solid model. This works very well, and before you know it you have yourself a 3D solid model of a new part.
The problem is, the imported surfaces are still in the model. And you can't delete them, because the sketches from which you made your part need the imported surfaces as references (from using the Convert Entities tool).
What would be a better procedure for using the imported surfaces to make sketches to build solid features, one that didn't depend on the existence of the imported features in the model description?
In the illustration below, the tan model is the imported surface, and the green is the 3D solid model I'm building on the imported surface.
